I just want to share a little piece of this provocation, but would like to know how compelling it sounds? I’ve been sitting on it for a while and starting to think its probably not earning that much space in words. The overarching point is that anyone who complains about constraints imposed on them as being constraints in general either isn’t making something purposeful enough to concretely challenge the constraints or isn’t actually designing because they haven’t done the hard work of understanding the constraints between them and their purpose. Anyway, this is a snippet from a longer piece which leads to a point that the scumbags didn’t take over, but instead the environment evolved to create the perfect habitat for scumbags who want to make money from providing as little value as possible:
Dispatch about software being a material, really, not a product category in itself
A video I made about "do less" tech products that should have been software for obsoleted hardware
The incongruence of the designed and the designer (gibberish.awful.systems)
I just published this on our new WriteFreely instance. It’s a write-directly-into-the-cms-and-hit-publish job that took an hour. It’s about the difference between the purpose of a thing and the purpose of the ux designers who work on that thing.
provocation: innovation can't be stifled because innovation is a response to stifles (constraints)
I just want to share a little piece of this provocation, but would like to know how compelling it sounds? I’ve been sitting on it for a while and starting to think its probably not earning that much space in words. The overarching point is that anyone who complains about constraints imposed on them as being constraints in general either isn’t making something purposeful enough to concretely challenge the constraints or isn’t actually designing because they haven’t done the hard work of understanding the constraints between them and their purpose. Anyway, this is a snippet from a longer piece which leads to a point that the scumbags didn’t take over, but instead the environment evolved to create the perfect habitat for scumbags who want to make money from providing as little value as possible:
Is this a thing? UX is the new brand
I just read Naomi Klein’s No Logo, and despite being so late to that party It’s not hard to imagine how big an impact it had in its time at identifying the brand being the product more than the things the businesses made (*sold).
Article outline: Design rhetoric analysis "What's good for the user is good for the business"
Feedback types: Is this a thing? / challenging perspectives / general opinions
Welcome to MoreWrite!
Hi, welcome to awful.systems’ new writing community where we can help anyone who wants to share something more substantial in a blog post or article. I don’t think it should matter what the writing is about or if it is fiction, non-fiction, researched academia or an opinion piece. It can help to have some one else look at it.