In defense of Deus Ex: Invisible War

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https://www.pcgamer.com/games/sim/in-defense-of-deus-ex-invisible-war/

I think the world would be better off if people took the best things from both sides instead of always fighting over extremes.

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I have this installed on my Steam Deck and still have to play it (after owning it for a few years already).

Currently replaying The Outer Worlds and this seems like the same vibe. Seems IW earned a reputation among its niche fanbase as a great cyberpunk game, even if it’s not 1:1 DX1.


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Even though I am a huge Deus Ex fan, I only played IW a while after released (with mods).

It was fine, but not that memorable.

The thing that I really didn’t like were the tiny maps (due to the need to work on consoles of that era).



This was my introduction to the Deus Ex series, by way of a demo on an Official Xbox Magazine disc. I played it over and over.

It wasn’t until years later that I had a capable enough PC to play the original and, later on, fully experience Invisible War.


DX2 needed a remake or fix that removed the hard coded load times. The small areas would be forgivable on modern hardware with virtually no load times. The game itself was solid, the biggest criticism at the time being the universal ammo that Mass Effect and others used well. The loading screens being an issue came up later when we played it on newer systems.


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