madvincent, madvincent@lemmy.zip

Instance: lemmy.zip
Joined: 1 year ago
Posts: 0
Comments: 6

Posts and Comments by madvincent, madvincent@lemmy.zip



Just had another look at your render, I like the lighting on the character! However it is coming from the opposite direction vs your big sun light


I like to use the sky texture as its really easy to control Alternatively you could mimic it by adding a 2nd lower brightness sun light, turn the angle to 180° and change the colour to blue. This recreates the ambient light effect of the sky in daylight pretty nicely when paired with a lower angle sun light

HDRIs are also a really quick and easy way to get realistic lighting, although it can be tricky to get a sense of scale

Strategically placed glossy and metallic materials will help reflect light around your scene to highlight certain details


I paid 15,000 asses for a ticket to that fight



Posts by madvincent, madvincent@lemmy.zip

Comments by madvincent, madvincent@lemmy.zip



Just had another look at your render, I like the lighting on the character! However it is coming from the opposite direction vs your big sun light


I like to use the sky texture as its really easy to control Alternatively you could mimic it by adding a 2nd lower brightness sun light, turn the angle to 180° and change the colour to blue. This recreates the ambient light effect of the sky in daylight pretty nicely when paired with a lower angle sun light

HDRIs are also a really quick and easy way to get realistic lighting, although it can be tricky to get a sense of scale

Strategically placed glossy and metallic materials will help reflect light around your scene to highlight certain details


I paid 15,000 asses for a ticket to that fight