The 3D Software Rendering Technology of 1998's Thief: The Dark Project

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https://nothings.org/gamedev/thief_rendering.html

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Thief and Thief II remain some of my most nostalgic PC games ever.

They really donโ€™t make games like this anymore, and I put 100% of the blame on Half-Life. Before Half-Life, shooters were going all in on being โ€œimmersive sims.โ€ Then Half-Life came out and showed you can use linear set pieces in a FPS to tell a mediocre story and people, for some reason, will absolutely love it.

Half-Life doesnโ€™t deserve this slander.

Yes, it absolutely does. They donโ€™t get to leave the series on a cliffhanger for nearly 20 years and not get called out. What happened to my little gnome dude after we launch that spaceship?!





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