Out now on PC, Industria 2 is a narrative-driven shooter set in a world of “industrial decay”, “boreal nature” and “otherworldly sprawling machine structures”.
Having dumped PvPvE, fantasy sneaking sim Thick as Thieves will launch with two maps and 16 missions, comprising a “meaty taster” of its alternate 1900s world.
I can’t quite put a finger on it but everytime I see the footage of AC BF Resynced it kind of looked odd to me. Like even more than the OG version. I think that game triggered the Uncanny Valley Effect for me. Anyone else got that feeling?
So basically, a AA studio, combined with a publisher that is still currently being sued by Nintendo, managed to make a game that Ubisoft spent half a billion dollars and a decade to fail at making.